Updated the script to incorporate some features and fixes that where suggested by Stefan from südlich-t.
Added mapping of XYZ channel names to RGB.
Added a GUI with the placement option that handles the placement of split loaders (have not figure out how to grab these options from the user preferences yet.)
I will add the ability to choose what should happen with certain channel data mapping wise, and i will add an option to map Z channel data to either the RGB channels or the actual Z channel.
Keep posting any strange behaviour of course.