A Fusion plug-in that converts a Maya/MentalRay 2D Motion Vector (2dMVToxik) render pass to a normalized data set that Re:VisionFX’s ReelSmart Motion Blur can us.
All you as user need to do, is render out your 2dMVToxik pass as you normally would (either embedded as extra EXR pass or as a single RGB(A) file) and plug the following channels in the Background input:
red -> 2dMVToxic X-motion (the red channel by default.)
green -> 2dMXToxik Y-motion (the green channel by default.)
and plug the following channel into the Foreground input:
alpha -> the Alpha channel of the image that needs to be motion blurred.
When you have done that, the plug-in normalizes the channels according to the Displacement value so that when placed into the FG input of a ReelSmart Motion Blur Vectors node with the Max Displace set to the same value as the Displacement value of this plug-in, it should work exactly like the data that is produced by a shading plug-in like, say lm2dmv.
This plug-in has been used extensively in our pipeline without any troubles so far, but should you run into something please let me know.
At the moment i have only compiled a x86 version and some small updates are planned, so keep an eye out for those.