Fusion : hos_SimpleSpatialTonemapper_VS ViewShader fuse

Been toying around a bit more with viewshaders and came up with this implementation of the Simple Spatial Tone Mapping algorithm by K.K. Biswas and Sumanta Pattanaik.

I have left out the median filtering (for now) as i first couldn’t figure out how to access certain data in the Cg shading language, but once i figured this out i wondered, do we really need a view shader to be this accurate?

Anyhoo, without further ado, here’s the first version of the view shader.

download : hos_SimpleSpatialTonemapper_VS_v1.0.zip

hos_SimpleSpatialTonemappingFuse

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