Maya : hos_rampColorShift.mel

Here’s another small function that i missed from my experience with Lightwave, it’s a script that allows you to shift the Hue, Saturation and Values of all color keys on the selected ramp node. It has it’s own interface and i had to rewrite the RGB to HSV and the HSV to RGB code as…

Maya : Create Reference multifunctional hotkey

Here’s a small replacement for the default <CTRL> + <r> Create Reference command hot-key that adds some extra functionality. This little function is actually quite simple, but allows one hot-key to do two things. First, if nothing or a non referenced node is selected, the hot-key will simply function as Create Reference always did. However,…

Maya : open Reference in new instance of Maya.

Ever work with lots of references in a scene and you keep opening new instances of Maya to tweak a referenced file as a workaround trying to avoid using the save reference edits because of the (well justified) fear of wrecking a perfectly good referenced asset? Well, no more, here’s a way to add a new…